“Every form of addiction is bad, no matter whether the narcotic be alcohol or morphine or idealism.” – Carl Jung
Every now and again, I go and check out the Hotness list over on BoardGameGeek. Sometimes I see a game title there that intrigues me, or if a game stays there long enough, I can be more or less guaranteed that it is a solid game. That’s how I discovered Agricola after all.
So, I hadn’t done this in a while (I’ve obviously been busy with a lot of other things) but in a moment borne of stubborn refusal to be responsible I spent 3-4 minutes looking at it the other day when this little gem wanders past my vision.
I read the premise, did a little research about the game and got excited about it. I was pretty close to putting down on it, but changed my mind at the last second. (I still have a few weeks to jump on board with this one – and let’s be honest, I most likely will.)
I changed my mind not because this doesn’t look awesome, but because I HAVE A PROBLEM.
I’m going to make the assumption that the three of you who read PSS know what Kickstarter is, and how it relates to board games.
The whole idea here is that you’re helping the would-be publishers generate the capital needed to mass-produce their game.
The problem comes in where people like me think that “OMG If I don’t buy this RIGHT NOW I will never again have the opportunity!” Which, uh, kinda goes against the whole idea.
This impulse buy’s allure is increased tenfold with the addition of stretch goals, little upgrades or promos and extras here and there that will only be available to backers of the project.
Being the completely responsible and mindful adult that I am, there have been a handful of times that I backed a project, forgot I did so, and then was caught off-guard later when the money came out of my account, of course at the worst possible time.
I forced myself to stop looking when I reached 10 projects backed that had not yet delivered their product. There must be an end to the madness! Part of me wonders how many absolutely awesome things I’ve missed in the interim.
I got an email this morning that announced that one of those games would be shipping this week. I won’t lie, I’m not sure which excited me more, the prospect of a new game coming soon or the idea that I could go throw Compounded to the back of the line.
My name is Joe, and I’m addicted to backing Kickstarter projects.
Looking around the internets for other such people, I’ve found that I’ve gotten off relatively easy. Some other people have backed a LOT more projects than I have and have admitted that they were not in a great position to do so.
Are any of you out there Kickstarter addicts? Tell me about what you’ve done to get your fix. Or geek out about the things you have eventually coming, we know we all want to do that too. Honestly, that was the original intent of this post before it turned into something else.