Pete Sellers

I love board games.

As a child, I enjoyed the odd game of Uno, Yahtzee and The Game of Life with my family, but I was never truly excited about board gaming – until Christmas of 1982 when I received a copy of Dark Tower from the parents formerly known as “Santa”. Dark Tower was everything that Uno and Life weren’t (unless there were some bizarre alternate Uno rules I missed out on) – mesmerizing forays into a fantasy world chock full of fantastic battles with vile Brigands and a humongous dragon who was content with simply stealing all of your stuff! Dark Tower was something that was truly amazing to me at the time, not only due to the amusing electronic escapades, but the vast scope of the game itself. In a word, it was “epic”.

Once Christmas was over and the allure of Dark Tower began to wane, I soon discovered that I wanted more games to play (because Uno sucks) and happily my wish was granted on my 10th birthday, when I received shiny new copies of Shadowlord and Scotland Yard! While Shadowlord was a great game for its time, Scotland Yard was where it was at for me. The simplicity of the gameplay coupled with the dynamic player interaction required to win made this a favorite in my household and with my friends. To this day, Scotland Yard ranks amongst my favorite games – it’s that awesome (Shadowlord, not so much sadly, though he does still own it). If you don’t own a copy, shame on you. Seriously, shame on you.

1984, however, is the date when gaming became something more to me, perhaps a bit of an unhealthy obsession. You see, 1984 marked the year that Milton Bradley released the first three games in their “Gamemaster” series – Axis & Allies, Conquest of the Empire and Broadsides and Boarding Parties (otherwise known as “that pirate game that doesn’t fit in its box”). I was 11 years old when these games came out and I busted my ass, scrimping and saving, so that I’d have enough cash to purchase all three of these expensive gems. By the end of 1984, I had accumulated enough moolah, thus achieving that goal – the games were now MINE AND MINE ALONE (not really, but I got the last copy of Axis & Allies that day!) My friends and I played the living daylights out of these titles above and beyond any other game I owned, which was unsurprising given the amount of depth these games featured (not to mention the number of itty bitty pieces!) In late 1986, I purchased Fortress America and Shogun, thus finishing off the “Gamemaster” series, but providing me with more gaming than I thought I’d ever need…

But I was wrong…

And that’s why I’m here taking my passion to a new level… and I’m glad to be here to discuss all the new games I discover!

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