You guys may recall a couple of other times where your humble narrator and Kickstarter wunderkind Jamey Stegmaier have yelled at each other about games. We still do that. Here’s us talking about one of Jamey’s favorites, Forbidden Desert by Matt Leacock. Continue reading
OK kids, time is tight so this week is going to be brief. I promise a little more next time.
Walking is the easiest exercise on my plate. It doesn’t require any sort of special coordination and it can be done just about anywhere I am going to be. Like so many other things in life, you will get out of it what you put into it. To this end, I give you my lunch hour walking play list. Continue reading
This week didn’t exactly start the way I had planned. I’m stil dedicated to the cause even with a stumbling start. I am here and I am updating (even a bit late) and moreover, I am admitting that this week wasn’t exactly a banner week for The Plan (TM). Continue reading
So as promised, here we are at November 2, to launch this thing. Almost. I don’t exactly have all of my pieces in place. I just finished moving yesterday, give me a damn second. Continue reading
One of my three readers reached out to me to poke me about my new plan, as there was no update yet. There are likely more coming, so I am taking just a moment to give you a more definitive launch date, which will be Monday, November 2, 2015.
Why the wait? Well, there’s a lot going on. I am in the middle of a prolonged moving (which will finally end this month), the move is complicated by the notion of a million other things that require my assistance that both take away time from my packing/cleaning efforts and are essential to my moving plan in general. It’s not been a particularly fun juggling act.
That said, the main point is that while I am putting the pieces in place to demonstrate the power of this fully operational battle station, I won’t be documenting it officially until next month. I know you’re waiting to use my angst and struggle to sweeten your coffee, but you’re going to have to wait a couple more weeks.
Outside of this, there are big things happening I am excited to share, but updates on those will have to wait as well for the same reason. Back with more soon.
“It is our attitude at the beginning of a difficult task which, more than anything else, will affect its successful outcome.” – William James
It was the best of times, it was the blurst of times. I’ve been struggling lately, with what feels like everything. I’ve been spinning my wheels trying to get something, ANYTHING done. You can tell by my tone that it has been not quite as successful as I would hope. I keep getting these momentary bursts of catalyzing despair, but they don’t stay around long enough for me to get out of the rut I’ve been in. As I am a pretty action-oriented person, it’s been more than a little frustrating. Every dark cloud has a silver lining though, and due to the timeliness of several jarring life events, this is all about to change.
I frequently receive requests to write about games. More often than not, they start off with something to the effect of “I am a big fan of Clever Game Reference, I think your audience would be interested in learning more about (insert project name)” I must admit, I am impressed with your solid grasp on what my five readers’ interests are. However, you kinda tipped your hand a little when you told me you’re a fan of the URL and not actually the name of the blog. Now while it’s true that the most common trait among my “fans” is being thoroughly oblivious to my doings, I can still tell the difference between their intentional ignorance and your coincidental ignorance. My reaction to most of these emails is to roll my eyes, briefly look over them, decide the world does not need another Cards Against Humanity clone, and delete. Enter Jonathon Ruland, whose email started “Hello Pretty Sneaky, Sis!” Oh, Jonathon. You had me at hello. Continue reading